Such as limiting the values of the data you input. Such as only saving data that you've changed. And the fact that while running, the editor is manipulating its own temporary *.dat files rather than your saved game. Only when you 'save' are changes really applied. Should the editor crash, your game will remain unaffected - unless it crashes when saving. Note that from v3.8 Build 3805 onwards, there's a small button near the bottom that might interest you - it's a validation button. These include invalid staffIDs for clubs and nations (which will cause you match_man.cpp errors), and invalid StaffIDs and ClubIDs for staff preferences. Its a good feature, and should help keep your game going strong. #Championship Manager 0102 Save Game Editor seriesĪgain, note that no responsibility if it doesn't.#Championship Manager 0102 Save Game Editor code.#Championship Manager 0102 Save Game Editor zip file.#Championship Manager 0102 Save Game Editor install.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |